PATCH 1.04
Weâre pleased to announce that Patch 1.04 for Horizon Zero Dawn has been released today. This patch fixes a number of progression and technical issues, detailed below. Please be aware that this list may contain several spoilers.
FIXES
Main Quests
Fixed an issue in âThe Provingâ where one of the attackers would fall down the slope.
Fixed an issue in âThe Womb of the Mountainâ where the spear would not be in Aloyâs inventory if players opened a treasure box with a DLC item before retrieving Aloyâs weapons. Note: Players who have already encountered the issue will need to reload from a game saved prior to this quest.
Fixed an issue in âA Seeker at the Gatesâ where players would be able to enter the gates of Motherâs Watch when fast-traveling to this location.
Fixed an issue in âA Seeker at the Gatesâ where the quest objective would not update from âGo to the Carja Border Fortâ to âKill the corrupted machinesâ.
Fixed an issue in âA Seeker at the Gatesâ where players could not progress through the Carja Fort.
Fixed an issue in âThe City of the Sunâ where Erend wouldnât spawn after the dialogue with him ended if players rushed past the civilians on the bridge.
Fixed an issue in âThe Sun Shall Fallâ where players couldnât return to Dervahl if they fast-traveled during the objective âTalk to Dervahlâ.
Fixed an issue in âThe Grave Hoardâ where skipping the conversation with Sylens at the end of the quest and immediately restarting would prevent âTo Curse the Darknessâ from starting.
Fixed an issue in âDeep Secrets of the Earthâ where players couldnât enter the bunker if they fast-traveled away from the objective after they had interacted with the bunker.
Fixed an issue in âThe Terror of the Sunâ where Aloy would respawn in an empty arena after being killed by the Behemoth. Note: Players who have already encountered the issue will need to go to Sunfall, at which point they will be teleported back into the arena to continue the quest.
Side Quests and Activities
Fixed an issue in âHunterâs Blindâ where the objective would not update after talking to Talanah.
Fixed an issue in âHunterâs Blindâ where players could kills the Glinthawks before the actual objective was triggered.
Fixed an issue in âThe Foreign Landsâ where players could already deliver the bow to Lakhir before being instructed to do so.
Fixed an issue in âFatal Inheritanceâ where the objective would fail to update after disabling the lure device and speaking with Ranaman during the quest.
Fixed an issue in âBlood on Stoneâ where the Rockbreaker would not surface correctly if players fast-traveled from and to the quest area just before the start of the sequence.
Fixed an issue in âDeath from the Skiesâ where the Stormbird objective would remain active after deactivating the lures and fast-traveling from and to the quest area.
Fixed an issue in âRedmawâ where Redmaw would be alive again if players left the quest area during the objective âTalk to Ahsisâ.
Fixed an issue in âRedmawâ where the marker for the objective âTalk to Ahsisâ would be invisible outside of the quest area.
Game Systems
Fixed an issue where exploration music would drop out after a long period of play.
Fixed an issue where Aloy could become âstuckâ in her sliding animation.
Fixed miscellaneous issues to improve the overall play experience.
Additions
Added the ability to press and hold [X] to buy multiple items from merchants.
Added an option to invert the X-axis from the controls tab on the settings menu.
Adjustments
Made several minor adjustments to the item economy (drop rate, distribution, cost etc.).
Made several adjustments to humanoid and machine AI.
Made minor adjustments to 2.1 stereo mix on menu sounds.
Fixes
Progression Fixes:
Fixed an issue in the main quest âThe Point of the Spearâ where some players could be teleported outside the quest area during the objective âLoot the Sawtooth Carcassâ.
Fixed an issue in the main quest âThe Point of the Spearâ where some players could buy fire arrows from Karst rather than crafting them.
Fixed an issue in the main quest âThe Provingâ where players would be put back into the last checkpoint for the quest, making it impossible to continue the game.
Fixed an issue in âThe War-Chiefâs Trailâ where fast- travelling away and back when Sona reached the cliff would sometimes prevent Sonaâs A.I. from working correctly.
Fixed an issue in the sub quest âRevenge of the Noraâ where some players could be blocked from progressing due to an invisible collision near the third bandit camp.
Fixed an issue in the quest âThe Sun Shall Fallâ where some players fast-travelling immediately after destroying the Sonic Device would be unable to progress upon returning to the gate.
Fixed an issue in the main quest âThe Face of Extinctionâ where the Day 1 Patch did not offer a solution for the roll over problem of certain players who had side quests active while completing the quest.
Fixed an issue in the side quest âThe Forgottenâ where it was very difficult for some players to climb the trail to Olara.
Fixed an issue in the side quest âRobbing the Richâ where the objective âReturn to Ravanâ would not complete for some players after collecting the sword.
Fixed an issue in the side quest âRobbing the Richâ where no quest marker or breadcrumbing was displayed for some players on the objective "Follow the Tracks".
Fixed an issue in the side quest âRobbing the Richâ where Rokasha went missing for some players if they accepted another quest while following the blood trail and then reloaded their save data after speaking to Keadi.
Fixed an issue in the side quest âRobbing the Richâ where Nasan would be walking around in the courtyard and could not be interacted with by some players.
Fixed an issue in the side quest âLuck of the Huntâ where dropping boar skins after collecting all 4 would cause the boar skin objective to be unobtainable for some players.
Fixed an issue in the side quest âHealerâs Oathâ where Patch 1.04 did not offer a retroactive solution for certain players who were unable to progress after dropping the Thunderjaw heart from the Special Items tab.
Fixed an issue in the side quest âTraitor's Bountyâ where Vanasha would not appear on the objective "Talk to Vanasha" after finishing âThe Face of Extinctionâ for some players.
Fixed an issue in the side quest âHunter's Blindâ where the "Show on map" option on the Quest screen was grayed out and no quest marker appeared on the map or compass during the objective "Follow Talanah" for some players.
Fixed an issue in the area âCauldron Xiâ where some players were able to escape the core chamber during the âDefend the coreâ objective.
Fixed an issue where some players could clear Corruption Zones from a distance without completing its associated quest and trophy.
Fixed several issues where some players could become stuck in bunkers and cauldrons after completing âThe Face of Extinctionâ.
General Fixes:
Fixed an issue in the main quest âThe Point of the Spearâ where the time of day dialogue option would erroneously unlock when reloading the game, after speaking to Rost at the beginning of the quest.
Fixed an issue in the main quest âA Seeker at the Gatesâ where the gates of the Embrace were wide open.
Fixed an issue in the tribe quest âRevenge of the Noraâ where Aloyâs overridden Strider would suddenly become unmountable when following Varl to the Stadium.
Fixed an issue in the main quest âTerror of the Sunâ where a redundant save would occur every time the title was reloaded while fighting the Behemoth without any equipment.
Fixed an issue in the main quest âThe Face of Extinctionâ where a blank grey screen would be visible before the start of the Epilogue 1 sequence.
Fixed an issue in the area âDevilâs Griefâ where the ground texture showed a visible file path.
Fixed an issue where a Tallneckâs datapoint would not unlock if players fast-traveled from their head of instead of rappelling down.
Fixed an issue where time would slow down but Concentration would continue to recharge at the same rate when players brought up the weapon wheel.
Fixed an issue where some robots would not be counted for the trophy â10 Vulnerable Machines Killsâ.
Fixed an issue where players would run into various problems if their playtime exceeded 200 hours.
Fixed various issues where the UI would display markers, icons, tracks, prompts or values incorrectly.
Fixed various issues with dialogue and contextual lines not triggering correctly.
Fixed various issues with players clipping through, getting stuck in or falling through geometry.
Fixed various issues with machines clipping through geometry and each other.
Fixed various issues with animation for humanoids and machines.
Fixed various minor issues with players skipping a sequence.
Fixed various minor weapons and modifications issues.
Fixed various minor framerate issues.
Crash Fixes:
Fixed an issue in the Bandit Camps where the game would crash if certain players managed to untie the prisoners after the last bandit had died.
Fixed an issue in the Bandit Camps where the game would crash if certain players destroyed the alarm after the last bandit had died.
Fixed miscellaneous crashes.
Mais Bioware a foutu toutes les ressources des animations pour les scĂšnes romantiques et calins de Mass Effect, ca se voit dans les animations des lĂȘvres.