
Plateforme: PS4 et PSN
Date de sortie: 23/08/2016
Développeur: Eidos Montréal
Distributeur: Square Enix
Genre: Action / Aventure
Nb de joueurs: 1
Alias: Deus Ex : Universe
Premiers détails
** IMAGES **
- Takes place in 2029, 2 years after Human Revolution
Listed as single-player, no mention of multiplayer
Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism
Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
Story is in many ways a story of redemption for Jensen
The story they're telling is building to events that take place in the original Deus Ex
With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"
Added a lot of diversity to the environments
Females are also now part of the regular enemies in the game
One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
It is nicknamed "Golem City", based on the real life Kowloon Walled City
Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
Mission to track down a leader of an aug group, but police have captured the informant
Can choose to butter up the informant's wife for clues or cause a scene with the police
Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own
Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence
Transhumans (augs) referred to as "clanks" by police
"You can go full combat or full stealth throughout any part of the game"
Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
Features twice as many augmentations as Human Revolution
Aug examples:
Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee
Augmentation features can be assigned on the d-pad for quick selection
Augmentations consume a fixed amount of energy, when Jensen stops using them he regains a portion of it
Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally
New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies
No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success
No plans for a Deus Ex MMO
Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay
Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted
Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
Some enemies have external tech like exoskeletons and mechs to combat Jensen
Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc
Focused on making A.I. more aggressive, flanking, etc
Certain elements of the environment now react to combat



** VIDEOS **
https://www.youtube.com/watch?v=q2kd7F3YFz8
** TROPHEES **
http://deusex.wikia.com/wiki/Achievemen ... nd_Divided